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Glass in realtime - the worst thing a client could ever ask

Due to the limitation of realtime rendering and single level refraction and light bouncing - no self reflection reflection etc.. glass is a realtime engines nightmare. Anyway I thought I would post these as I could at least fake a few things and at least get things to look "good enough" for a client to accept the realtime results

Ian pretorius glass v1

Screenshot of Sketchfab

Ian pretorius ss4

Screenshot of Sketchfab